A 4D VR experience presented at Gamescom 2024. The main challenge was to recreate the iconic city of Dalaran from World of Warcraft in Unreal Engine 5, ensuring a stable 120 frames per second for an immersive and fluid virtual reality experience.
Key Responsibilities:
- Leading the development team using Unreal Engine 5.
- Optimizing performance to maintain a consistent 120fps in VR.
- Recreating the city of Dalaran with high visual fidelity.
- Implementing 4D effects to enhance player immersion.